Beat Real People.
Not The House.

The first competitive sports prediction gaming platform. Users compete 1v1 in peer-to-peer battles β€” no house edge, no playing against the operator.

NFL season live

1v1 Peer-to-Peer Battles

Users make sports predictions and are automatically matched with an opponent. The user who scores more points wins the pot. BattlePicks facilitates the match and takes a 10% rake β€” we never play against our users.

STEP 01

Choose Entry

User picks an entry amount — $5, $25 or $50. Real money, one currency, no coins or promotional balances.

STEP 02

Make Prediction

User builds a roster of three player props — one pick per player, across at least two teams. Riskier picks earn more points.

STEP 03

Auto-Match

System matches the roster against another user at the same entry level. No more than one player may overlap between the two rosters, and neither user sees the other’s picks before the reveal.

STEP 04

Settlement

Games finish, picks are scored by risk-based points. Higher total points wins. Winner receives the pot minus the 10% platform rake.


Daily Fantasy Sports, Peer‑to‑Peer

BattlePicks runs one contest format: a skill-based DFS pick’em played 1v1 for real money, with state-level availability controls.

Daily Fantasy Sports

USD

Skill-based DFS pick’em. Users enter with real USD and compete by predicting individual player statistical performances. Exactly three picks, one pick per player, from at least two different teams. Classified as a game of skill under UIGEA and state DFS laws.

  • CurrencyUSD (real money)
  • EntryDirect entry fee — $5, $25 or $50
  • Pick TypesPlayer props only: over/under on individual stats
  • Format1v1 pick’em: 3 picks, 1 per player, 2+ teams
  • Overlap RuleAt most 1 shared player between matched rosters
  • PayoutWinner receives 1.8× their entry (10% rake on the pot)
  • Tie RuleBoth users refunded, no rake (playthrough applies)
  • Age18+, 19+ in Nebraska
  • Availability17 states

Battle Points

Every pick carries a Battle Points value derived from how hard it is to hit. Harder picks are worth more. Users balance difficulty against reward to outscore their opponent.

Example Battle

Both users’ picks hit, but User A took the harder one and earns more.

User A — Winner
Over 24.5 rushing yards
Bold pick — harder to hit
Battle Points
2.7
VS
User B — Loser
Over 3.5 receptions
Safer pick — easier to hit
Battle Points
1.5
Safer Picks

Player lines that are more likely to hit carry fewer Battle Points — roughly 1.4 to 1.7.

Bolder Picks

Lines that are harder to hit carry more — roughly 2.5 to 6.0 — and reward the user who reads them correctly.

Strategy

The optimal strategy evolves as the board changes. Three picks, one roster, and a real opponent building theirs at the same time.


How Money Moves

BattlePicks is a neutral facilitator. All prize money comes from user entries, not the platform. The platform's only revenue is the 10% rake on completed matches.

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User Deposits

Via card or ACH bank transfer. Funds added to user's in-app balance.

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Entry

User enters a battle. Entry amount is deducted from balance and held in escrow.

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Settlement

Games finish. Winner determined by risk-based scoring. Results automated via API.

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Payout

Winner receives pot (both entries minus the 10% rake). Credited to winner's balance.

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Withdrawal

Users withdraw to bank or card. 1-3 business day processing. Min $25, max $250.


Platform Overview

Revenue Model

10% rake on every completed match. Platform is a neutral facilitator — it never takes a position against a user and never sets a line.

Market Data

Player lines come from The Odds API, a third-party market-data aggregator. BattlePicks does not originate, set or modify any line — it consumes published market data and nothing else.

Matching

Fully automated. Users cannot choose opponents. Entries are matched by format and entry amount, and no more than one player may overlap between two matched rosters — the rule that keeps every contest an independent test of two rosters.

Supported Sports

NFL is live, with player props across the full slate. Additional sports follow as data coverage and demand allow.

Deposit Limits

$500 deposit cap per rolling 24 hours. Withdrawals are ACH only, $25 minimum, two per rolling 24 hours. Conservative limits to minimize fraud risk and chargebacks.

Entity

BattlePicks LLC. Registered in Texas (July 2025). Single-member LLC. Operating from California.


Trust & Safety

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State-Level Geofencing

Every real-money action is checked server-side against a per-state eligibility list before it executes, and every check is logged. A failed or unavailable check blocks the action. Blocked states see no real-money options.

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Age Verification

18+ for real-money play, 19+ in Nebraska. States with a 21+ minimum are not served. Enforced at registration and again at identity verification.

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Anti-Collusion

All matching is random and automated. No friend challenges. No opponent selection. One account per person with email and phone verification.

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AML / KYC Controls

Document identity verification before any withdrawal. One account per person, with email and phone verification. Velocity limits and transaction monitoring for suspicious patterns.

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Legal Opinion

Signed legal opinion letter from independent gaming counsel covering the DFS contest format under federal law and a 50-state survey, issued for payment-processor underwriting.