The first competitive sports prediction gaming platform. Users compete 1v1 in peer-to-peer battles β no house edge, no playing against the operator.
Users make sports predictions and are automatically matched with an opponent. The user who scores more points wins the pot. BattlePicks facilitates the match and takes a 10% rake β we never play against our users.
User picks an entry amount — $5, $25 or $50. Real money, one currency, no coins or promotional balances.
User builds a roster of three player props — one pick per player, across at least two teams. Riskier picks earn more points.
System matches the roster against another user at the same entry level. No more than one player may overlap between the two rosters, and neither user sees the otherβs picks before the reveal.
Games finish, picks are scored by risk-based points. Higher total points wins. Winner receives the pot minus the 10% platform rake.
BattlePicks runs one contest format: a skill-based DFS pick’em played 1v1 for real money, with state-level availability controls.
Skill-based DFS pick’em. Users enter with real USD and compete by predicting individual player statistical performances. Exactly three picks, one pick per player, from at least two different teams. Classified as a game of skill under UIGEA and state DFS laws.
Every pick carries a Battle Points value derived from how hard it is to hit. Harder picks are worth more. Users balance difficulty against reward to outscore their opponent.
Both users’ picks hit, but User A took the harder one and earns more.
Player lines that are more likely to hit carry fewer Battle Points — roughly 1.4 to 1.7.
Lines that are harder to hit carry more — roughly 2.5 to 6.0 — and reward the user who reads them correctly.
The optimal strategy evolves as the board changes. Three picks, one roster, and a real opponent building theirs at the same time.
BattlePicks is a neutral facilitator. All prize money comes from user entries, not the platform. The platform's only revenue is the 10% rake on completed matches.
Via card or ACH bank transfer. Funds added to user's in-app balance.
βUser enters a battle. Entry amount is deducted from balance and held in escrow.
βGames finish. Winner determined by risk-based scoring. Results automated via API.
βWinner receives pot (both entries minus the 10% rake). Credited to winner's balance.
βUsers withdraw to bank or card. 1-3 business day processing. Min $25, max $250.
10% rake on every completed match. Platform is a neutral facilitator — it never takes a position against a user and never sets a line.
Player lines come from The Odds API, a third-party market-data aggregator. BattlePicks does not originate, set or modify any line — it consumes published market data and nothing else.
Fully automated. Users cannot choose opponents. Entries are matched by format and entry amount, and no more than one player may overlap between two matched rosters — the rule that keeps every contest an independent test of two rosters.
NFL is live, with player props across the full slate. Additional sports follow as data coverage and demand allow.
$500 deposit cap per rolling 24 hours. Withdrawals are ACH only, $25 minimum, two per rolling 24 hours. Conservative limits to minimize fraud risk and chargebacks.
BattlePicks LLC. Registered in Texas (July 2025). Single-member LLC. Operating from California.
Every real-money action is checked server-side against a per-state eligibility list before it executes, and every check is logged. A failed or unavailable check blocks the action. Blocked states see no real-money options.
18+ for real-money play, 19+ in Nebraska. States with a 21+ minimum are not served. Enforced at registration and again at identity verification.
All matching is random and automated. No friend challenges. No opponent selection. One account per person with email and phone verification.
Document identity verification before any withdrawal. One account per person, with email and phone verification. Velocity limits and transaction monitoring for suspicious patterns.
Signed legal opinion letter from independent gaming counsel covering the DFS contest format under federal law and a 50-state survey, issued for payment-processor underwriting.